Dev Game Club
DGC Ep 032: Fallout (part 4)
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 1:17:12
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Sinopse
Welcome to our fourth episode examining 1997's classic RPG Fallout. We finish off the game, discussing our various choices, and then turn to the various pillars we draw from it. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: The base and the Cathedral Podcast breakdown: 0:35 Segment 1: Finishing Fallout 45:12 Break 1 45:50 Segment 2: Pillars and Feedback Issues covered: going back to the Glow, voice acting, sharing assets between various animated characters, criminal underworld quests, the liberation of playing and letting the chips fall where they may, missing out on content, growing an audience by offering multiple play styles, murderous Tim Longo, blowing up the base, satisfying cinematic resolution, getting stuck on the force fields, obscure solutions to big problems, the many uses of the radio, close quarters rocketry, stealthy super mutants, inventory loophole and managing weight limits, hardened power armor, carrying