Dev Game Club
DGC Ep 039: TIE Fighter (part 2)
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 1:11:49
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Sinopse
Welcome to our second episode examining 1994's Star Wars classic TIE Fighter. We discuss the story in greater depth, as well as the various storytelling modes and how they cross over between each other. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Battles 4-7 Podcast breakdown: 0:31 Segment 1: Story and storytelling 50:32 Break 51:00 Segment 2: Feedback Issues covered: expansion packs, setting of the campaign in the Star Wars chronology, adding new technology as a way to expand the game from the movies, a game's power curve, making the player part of the story, how the secret order ranks work, point bonuses and happy accidents, not knowing what you've missed, modern design removing mystery, stretching the character of the Emperor, medal ceremony, Star Wars story melodrama, military careerism, depth of simulation vs breadth of options, beam weapon, wingman commands, component targeting, flight sim complexity in the early 90