Dev Game Club
DGC Ep 051: Legacy of Kain: Soul Reaver (part two)
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 1:18:06
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Sinopse
Welcome to the second episode in our series exploring PS1 and PC 3rd person action-adventure game Legacy of Kain: Soul Reaver. We delve into character design and how it is supported by character art and animation and pick a bone with lack of environmental direction. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to Zephon TTAG: 49:28 Podcast breakdown: 0:42 Segment 1: Soul Reaver discussion 56:32 Break 57:00 Segment 2: Feedback Issues covered: year anniversary, gothic horror elements, color choices, silhouette, mechanics reinforcing narrative, animation reinforcing character, economic character design, ludonarrative consonance and dissonance, navigation and puzzles rather than combat, pacing strengths and problems, death mechanic elegance, getting away from "lives," rivalry between vampires, character design of bosses, gaining your first power, boss fight with Kain, revenge fantasy propulsion, having nothing to fear, enablin