Dev Game Club
DGC Ep 053: Legacy of Kain: Soul Reaver (part four)
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 1:24:54
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Sinopse
Welcome to the final episode in our series exploring PS1 and PC 3rd person action-adventure game Legacy of Kain: Soul Reaver. We delve into the last bits of the game including pluses and minuses surrounding its environmental navigation and puzzles, its voice acting, and then turn to our takeaways and pillars. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finishing the game! Podcast breakdown: 0:36 Soul Reaver discussion 55:55 Break 56:35 Pillars/Takeaways and feedback Issues covered: controls and directional awareness, a visit to the human city, Brett's memory problems and the human city, number of pizza wedges, realizing you're in the wrong place, order in which you see new navigable challenges, visual language when you don't read it yet, over-subtlety, macro design, wishing for a key, the tradeoffs of a connected world, wanting to revisit the world, world connectivity, mapping of interdepencies, level design role in late 90s,