Dev Game Club
DGC Ep 185: Eternal Darkness (part four)
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 1:36:49
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Sinopse
Welcome to Dev Game Club, where we this week we complete our play and discussion of 2002's GameCube horror adventure Eternal Darkness: Sanity's Requiem. We discuss re-use and when it doesn't quite work here, but highlight the end of the game and then turn to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Podcast breakdown: 0:39 Segment 1 -- ED discussion 59:30 Break 60:00 Takeaways and Feedback Issues covered: Tim talks about his surprise trip, leaning into spells as lock and key mechanisms, having to use the dominant color, systems that are more simply multiplicative, the portraits of the human archetypes, committing to personification, rune descriptions and lore, Lovecraft's racism, natural opposition in different archetypal systems, the fourth playthrough, Pious's purple dispel, learning at the same rate as Alex, setting the final rune and soft failure, having a hard time knowing what to do, u