Game Changer | Employee Gamification | Internal Enterprise Gamification | Hosted By Jesse Lahey, Aspendale Communications
GC24: Killer Gamification: Engaging for Impact
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 0:33:35
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Sinopse
The term “gamification” gained popularity in 2010; by the end of 2012, it had reached mega-trend status. For decades, video games had demonstrated phenomenal power in engaging the focus of people of all ages. Now, businesses were using gamification, which we define as game-inspired tactics to engage people, often with similarly powerful results. However, the […] For additional content and links, visit http://www.engagingleader.com/podcast/gamechanger