Syntalk

#TJAG (The Just Almost Games) --- SynTalk

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Sinopse

What’s your kill count? Do cats and dogs play to win? Do you like running and racing? Does play express freedom while pushing at the boundaries of reality, materials, & rules? Does normal life lend solidity to games, even though they may be interrupted by reality? Are literature and games both forms of cultural simulation? Would a Martian visiting Earth be able to distinguish work from play? Why can games only be enacted (& not narrated) in real time by the player? Must players be aware of their effects on each other for a situation to be a game? How does nature make its moves? Are the rules of a game arbitrary though not irrational? Can legal moves be illogical and/or unethical? How ‘large’ games can be, & must they be conclusive? Can several mathematical proofs be thought of as (systemic and/or narrative) turn-based games? Are all perfect information games winnable? How are games with imperfect or incomplete information different? Can anything be learnt via play? Why doesn’t game-play develop as fast as the