The Allan Mckay Podcast

  • Autor: Vários
  • Narrador: Vários
  • Editora: Podcast
  • Duração: 471:50:57
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Sinopse

Allan McKay is an award winning Visual Effects Supervisor and Technical Director in Hollywood - join Allan as he interviews many of the leading experts in Hollywood about their careers, pitfalls and what they took to succeed, while also gaining a lot of core knowledge to help build your career, money and success and skills to make the biggest impact in your career AND in your life!

Episódios

  • 342 -- THE MATRIX: RESURRECTIONS – DNEG's VFX Sup Dan Glass

    15/03/2022 Duração: 51min

    DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai). DNEG’s critically acclaimed work has earned the company six Academy Awards® for Best Visual Effects and numerous BAFTA and Primetime EMMY® Awards for its high-quality VFX work. Upcoming DNEG projects on behalf of its Hollywood and global studio and production company partners include Dune (October 2021), No Time To Die (October 2021), Ron’s Gone Wrong (October 2021), Last Night In Soho (October 2021), Ghostbusters: Afterlife (November 2021), The Matrix 4 (December 2021), Uncharted (2022), Borderlands (2022), Aquaman and the Lost Kingdom (2022), The Flash (2022), and Shazam! Fury of the Gods (2023). Dan Glass is an acclaimed VFX Supervisor with numero

  • 341 -- CRUSHING Your Bigger Goals

    08/03/2022 Duração: 43min

    The WHAT IF? Scenario: It’s an addictive concept for all of us. What if you give up on a career before you ever got started? Fear is just your mind trying to prevent you from change because change is unknown. It doesn’t want you to risk safety for something new. But the big growths and breakthroughs are on the other side of that fear.  If you aren’t willing to put in the extra work and see what it would lead to next, if you weren’t willing to leverage one experience to the next, none of that would be easy. We always get tested! It’s easier to take the lesser path. But we get to choose that Sliding Doors moment -- or we get to choose to have it all. In this Podcast, Allan reflects on the choices he’s made throughout his career that lead him to face his fears, take huge risks and to have his dream job (which would eventually lead to his night at the Oscars). For more show notes, visit www.allanmckay.com/341/.

  • 340 -- Zoic's CEO - Andrew Orloff

    01/03/2022 Duração: 01h08min

    Zoic Studios is a VFX company of accomplished artists and producers with a deep understanding of story, process and relationships. With offices in Los Angeles, New York and Vancouver, the company has prided itself in partnership, integrity and enthusiasm as the key founding principles. Their projects are born in think tanks, where every idea has value and potential. Dynamic ideas are fleshed out, and a plan for crafting a visual representation of the idea is set early in the creative process.  Since 2002, Zoic’s team has a proven track record of success. They are masters in their fields of 3D, Compositing and Production Management. Their reputations, in turn, attract additional talent and foster a strong work ethic. They built a robust digital infrastructure, which is flexible and strong to support the staff. It is a “liquid” pipeline, designed by their team for rapid expansion and contraction. This custom pipeline is resolution-independent and changeable based on project needs. Leading visual technology firm

  • 339 -- Perception – Co-Founders Jeremy Lasky & Danny Gonzales

    22/02/2022 Duração: 01h04min

    Perception is an Emmy nominated design lab pioneering the visionary process of Science Fiction Thinking to architect the future. They divide their time equally between the parallel worlds of science-fiction—working with trailblazing filmmakers and science-fact—collaborating with the world’s most innovative technology brands. Drawing upon their vast experience of conceptualizing and developing future tech for the biggest sci fi blockbusters of the last decade, they’re able to inspire and guide the most cutting edge tech leaders across the globe. Using Science Fiction Prototyping, they create futuristic, forward looking experiences that look and feel as authentic as possible in order to open the minds of corporate leadership and stakeholders to the wondrous potential of what their technology is truly capable of. The list of titles that Perception (http://experienceperception.com/) has worked on includes: Black Widow, Spider-Man: Far from Home, Black Panther, Thor Ragnarok, Captain America, Iron Man 2, The Aveng

  • 338 -- Executive Business Advice - Louis Castle

    15/02/2022 Duração: 01h06min

    Louis Castle is a prolific American video games designer. He is known for co-founding Westwood Studios and for his work on the Command & Conquer real-time strategy series. In 2017, he became the Head of Amazon Game Studios Seattle.  Most recently, Louis joined GreenPark Sports as Chief Product Officer. As the co-founder of Westwood Studios, Louis was instrumental in the launch of the C&C series, one of the leaders in the 1990s RTS boom. He co-founded Westwood Studios in 1985. After its purchase by EA in 1998, he held various senior positions at that company. In 2008, he collaborated with Steven Spielberg on the Boom Blox and Boom Blox Bash Party video games for the Nintendo Wii console, based on Spielberg’s design ideas. Since 2010, Louis held a number of roles, including at GarageGames and Zynga. Louis Castle is a BAFTA and GDC Lifetime Achievement Award winner. In this Podcast, Louis shares valuable insights on how to start a business, how and when to sell your business; the importance of risk and l

  • 337 -- My Experience Looking for a Staff Position

    08/02/2022 Duração: 55min

    There's such a shortage of visual effects people right now. It's insane how many projects have been greenlit. And even for a 3D artist, there's so much stuff out there – and that's a good thing! Visual effects in general is such a healthy industry, but it's also about where there’s room to grow. There's always going to be new territory to cover.  It's about training your brain to know what you want and then to see the opportunities to connect the dots. So, look for your opportunities! And when you start to pick up on it, you start to see that there are opportunities everywhere. It might simply be someone you meet and they mention that they're doing a certain thing. But if you were just to mention what you do and what you're interested in – or ask more questions about what they're doing – that could be your next gig. That could be your next way to break into the industry.  You never know what opportunities are around the corner, but you've got to be aware that they exist. And the best way to do that – is to st

  • 336 -- Cinecom -- Jordy Vandeput

    01/02/2022 Duração: 39min

    Cinecom is a YouTube channel and a media organization from Belgium founded in 2014 by Jordy Vandeput. The goal of the channel is to provide educational content for filmmakers and video editors around the world. Jordy Vandeput graduated from a film school in Brussels, Belgium in 2012. Right after, he started working as an independent freelancer for various video-productions. One of his clients at the time was Envato for whom he made online courses about various aspects of filmmaking and video editing. After founding the Cinecom in 2014, Jordy expanded his team. By December 2018, the YouTube channel reached 1 million subscribers. By the summer of 2019, the team started their second channel Premiere Basics. In this Podcast, Jordy talks about starting Cinecom Belgium, the secret to going viral, how and when to grow your team, the importances of deadlines — as well as some of his projects as a filmmaker.  For more show notes, visit www.allanmckay.com/336/.

  • 335 -- VFX Legend Richard Edlund -- Part 2

    25/01/2022 Duração: 01h11s

    Richard Edlund is a four-time Academy Award visual effects winner for Star Wars: A New Hope, Star Wars: The Empire Strikes Back, Raiders of the Lost Ark, and Star Wars: Return of the Jedi. He is VFX Supervisor, Producer and Cinematographer. Richard was also nominated for Poltergeist, 2010, Ghostbusters, Poltergeist II: The Other Side, Die Hard and Alien 3. He’s won three Academy Technical Awards, the British Academy Award for Poltergeist and Return of the Jedi. He earned an Emmy for creating the visual effects for the original television miniseries Battlestar Galactica and another nomination for Mike Nichols’ Angels in America. The Academy of Motion Picture Arts and Sciences honored him with their John A. Bonner Medal of Commendation in recognition of his contributions to the Academy. And the ASC (American Society of Cinematographers) presented him with their esteemed Presidents Award in 2008. He has also received top accolades from the Visual Effects Society, Academy of Science Fiction, Fantasy & Horror

  • 334 – Activision Blizzard – Senior Director Creative Talent Robin Alan Linn

    18/01/2022 Duração: 01h13min

    Activision Blizzard’s history goes back more than 40 years. Two incredible gaming brands Activision and Blizzard Entertainment merged, bringing together the best creative talent in gaming. The acquisition of King in 2016 further strengthened the company’s vision to bring the world together through epic entertainment. Their professional gaming properties include the Overwatch League™, the Call of Duty League™, Hearthstone® Grandmasters, and the World of Warcraft® Arena World Championship, among others. Activision Blizzard Esports also operates Tespa™, the leader in collegiate esports. In this Episode, Activision Blizzard’s Senior Director of Creative Talent Acquisition Robin Alan Linn discusses his three decades of experience in VFX, from starting out as a maquette sculptor at Hanna-Barbera Cartoons to working at Sony Picture Imageworks, Third Floor, Riot Games, Netflix; shares his expertise on building a successful reel and talks about the importance of following your dreams. For more show notes, visit www.al

  • 333 -- NO TIME TO DIE -- VFX Sup Charlie Noble & Special Effects Sup Chris Corbould

    11/01/2022 Duração: 42min

    DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai). DNEG’s critically acclaimed work has earned the company six Academy Awards® for Best Visual Effects and numerous BAFTA and Primetime EMMY® Awards for its high-quality VFX work. Upcoming DNEG projects on behalf of its Hollywood and global studio and production company partners include Dune (October 2021), No Time To Die (October 2021), Ron’s Gone Wrong (October 2021), Last Night In Soho (October 2021), Ghostbusters: Afterlife (November 2021), The Matrix 4 (December 2021), Uncharted (2022), Borderlands (2022), Aquaman and the Lost Kingdom (2022), The Flash (2022), and Shazam! Fury of the Gods (2023). In this Podcast, No Time to Die VFX Sup Charlie Nobl

  • 332 -- Foundry -- Jen Goldfinch, Senior Director of Industry Marketing

    04/01/2022 Duração: 01h06min

    Founded in 1996, Foundry is a visual effects software development company headquartered in London, with over 300 employees and a presence in the US, China, Japan, Australia and Europe.  They have been developing creative software for the Digital Design, Media and Entertainment industries for over 20 years. Their products -- like Nuke, Mari, Katana, Flix, Hiero, Modo -- are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials.  Their clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google. They partner with these companies to solve complex visualization challenges to turn incredible ideas into reality. This is why our software has been integral in the making of every VFX Oscar-winning film, award-winning TV shows

  • 331 -- Crushing Success

    28/12/2021 Duração: 29min

    The more we see the result of the success people are having, the more we can get inspired and model our goals after that success. Which is why I think it’s important to follow other successful people: to see what their habits are and if you can apply those habits to get similar results. I also believe you’re the average of the five people you spend the most time with. I want to be surrounded by better people because it inspires me. I want to learn from them.  But the problem is that a lot of us want to blame external forces, rather than put in the work that it takes to get better. You’ve got to be in it to win it! You’ve got to be willing to try. But you can’t do any of this if you’re just blaming everyone else.  Nothing is instant! You’ve got to work on it. You’ve got to put in the hard yards! If you run away from your fears, then you’re held captive by them. How will you grow then? But what if you turn the fear into excitement, and it becomes non-negotiable and you lean into it. And that is everything! In t

  • 330 -- Eran Dinur -- Photorealism for VFX

    21/12/2021 Duração: 01h05min

    Eran Dinur is VFX Supervisor, Composer and published author. His career in visual effects began with a fascination for creating 3D natural scenery. Through his early years, he became well known as a VUE expert and innovator. When he joined ILM Singapore, he created visual effects for films such as Iron Man, Star Trek, Transformers: Revenge of the Fallen, Indiana Jones and the Kingdom of the Crystal Skull and Terminator Salvation. After moving to New York, Eran worked at Framestore on Salt and Clash of the Titans. He joined Brainstorm Digital and became a VFX Supervisor in 2011. In this capacity, Eran won a Primetime Emmy Award for Outstanding Special Effects for Boardwalk Empire and two VES Awards for Outstanding Compositing and Outstanding Modeling (for Boardwalk Empire as well). Eran has been leading Brainstorm Digital on numerous films and tv projects, including The Wolf of Wall Street, The Greatest Showman, The Lost City of Z, Hereditary, Boy Erased and many more. In April 2017, Eran published The Filmmak

  • 329 -- VFX Legend Richard Edlund -- The History of STAR WARS

    14/12/2021 Duração: 55min

    Richard Edlund is a four-time Academy Award visual effects winner for Star Wars: A New Hope, Star Wars: The Empire Strikes Back, Raiders of the Lost Ark, and Star Wars: Return of the Jedi. He is VFX Supervisor, Producer and Cinematographer. Richard was also nominated for Poltergeist, 2010, Ghostbusters, Poltergeist II: The Other Side, Die Hard and Alien 3. He’s won three Academy Technical Awards, the British Academy Award for Poltergeist and Return of the Jedi. He earned an Emmy for creating the visual effects for the original television miniseries Battlestar Galactica and another nomination for Mike Nichols’ Angels in America. The Academy of Motion Picture Arts and Sciences honored him with their John A. Bonner Medal of Commendation in recognition of his contributions to the Academy. And the ASC (American Society of Cinematographers) presented him with their esteemed Presidents Award in 2008. He has also received top accolades from the Visual Effects Society, Academy of Science Fiction, Fantasy & Horror

  • 328 -- Cinesite Lead FX TD -- David Adan

    07/12/2021 Duração: 01h34min

    David Adan is an FT TD Lead at Cinesite whose list of credits include Jumanji: Welcome to the Jungle, American Gods, Mindhunter, Godzilla: King of Monsters, Terminator: Dark Fate, Lost in Space and many more. David’s journey began in 1994 in Cuernavaca, Mexico, when at the age of 16, he started working as an intern at a local PR film. There, he discovered one of the first 3D softwares for PC and immediately started teaching himself how to use it. The local college didn’t offer any studies in visual effects or animation. There were no internet tutorials either. So while studying Photoshop, editing and illustration in class, David learned animation on his own. Every night after school, he poured over any possible books or manuals he could find. Three years later, David decided to go seek training in the U.S. He found himself studying at Digital Hollywood in Santa Monica. He came back to Mexico City with a different perspective and began producing for television. In 2004, he sought his AutoDesk certification; an

  • 327 -- Pricing Strategy

    30/11/2021 Duração: 25min

    In the beginning of your career as junior artists, it’s fight or flight. You will either leave the industry because it’s too hard or you’ll work hard on as many jobs as you can. You need that exit strategy, however, otherwise you will burn out.  It’s the fear that keeps you small. You are afraid of losing jobs if you raise your rates. A lot of the time, you also undervalue yourself. If you put your brand out there and it’s cheap -- even if it’s great quality work -- the clients will still view you as a cheap brand. It’s just pricing psychology. It’s all about the perceived value.  In this Podcast, Allan talks about how and when in your career to raise your rates, pricing psychology and creating a premium brand. For more show notes, visit www.allanmckay.com/327/.

  • 326 -- Artist Burnout

    23/11/2021 Duração: 52min

    There is nothing worse than burnout. As artists, we work hard, we work long hours, chase tight deadlines. As the expression goes in Blade Runner, “The candle that burns twice as bright, burns for half as long.”  So how do you avoid hitting rock bottom? A lot of the time, burnout is that invisible pressure that comes in a form of stress. It’s not about if you’re going to crash. It’s about when you’re going to crash. There needs to be a break to rest and catch up.  This Podcast was recorded for one purpose: to help you understand the importance of mental health and help you manage yourself when you experience a burnout from time to time. Some of the pointers you’ll find here address: Why it’s important to stay in tune with yourself and know when it’s time to take a break. How to come back from it by taking breaks or doing things that ignite your passion. Why it’s important to identify the light at the end of the tunnel.  In this Podcast, Allan McKay discusses a highly important and timely subject of artistic

  • 325 -- Becoming a Content Creator -- Sam Wickert

    16/11/2021 Duração: 01h10min

    Sam Wickert is a director and VFX supervisor who has worked closely with many clients such as Epic Games, Google Daydream, AMD, BlackMagic Design, Universal Orlando Resorts, Redbull, and Discover.  The most exciting projects he has enjoyed working on is the content featured on his YouTube Channel, SOKRISPYMEDIA, which has accumulated over 1.6 Million subscribers and 400+ million views - most notably recognized from its web series, Chalk Warfare. In this Episode, Allan and Sam talk about the journey of being a content creator, imposter syndrome and cycles of creativity, taking pride in your work, the importance of relationships and having your own creative community.  For more show notes, visit www.allanmckay.com/325/.

  • 324 -- Erika Burton -- DNEG -- President, Global VFX Production

    09/11/2021 Duração: 46min

    Erika Burton brings over 25 years of senior-level experience to her role at DNEG. Most recently, she led as EVP, Global Features & Streaming VFX at Method Studios. Prior to that, she held senior leadership positions at major studios, including Walt Disney Animation Studios, PDI / DreamWorks Animation, Digital Domain and Rhythm & Hues.  Erika Burton is a member of the Academy of Motion Pictures Arts and Sciences, the Producers Guild of America and the Visual Effects Society. DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai). DNEG’s critically acclaimed work has earned the company six Academy Awards® for Best Visual Effects and numerous BAFTA and Primetime EMMY® Awards for its high-quality VFX

  • 323 -- DUNE VFX Supervisor -- Paul Lambert

    02/11/2021 Duração: 01h13min

    Paul Lambert is a Visual Effects Supervisor. He is also the inventor of IBK Keyer in Nuke.  Over the course of his over-two-decade long career, he’s worked on such titles as Gone Girl, The Girl with the Dragon Tattoo, TRON: Legacy, The Curious Case of Benjamin Button, Pirates of the Caribbean: At World’s End, I, Robot, Mission Impossible II, Lost in Space and many, many others. Paul has won two consecutive wins for Academy Awards for Best Visual Effects: one for the 2017 film Blade Runner 2049 at the 90th Academy Awards, and one for the 2018 film First Man at the 91st Academy Awards. DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai). DNEG’s critically acclaimed work has earned the company six Academy

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