Voices Of Vr Podcast Designing For Virtual Reality

  • Autor: Vários
  • Narrador: Vários
  • Editora: Podcast
  • Duração: 164:29:42
  • Mais informações

Informações:

Sinopse

Designing for Virtual Reality

Episódios

  • #1688: Hacking Gamer Hardware and Stereotypes in “Gamer Keyboard Wall Piece #2”

    07/12/2025 Duração: 46min

    I interviewed Sjef van Beers about Gamer Keyboard Wall Piece #2 on Saturday, November 15, 2025 at IDFA DocLab in Amsterdam, Netherlands. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1687: Text-Based Adventure Theatrical Performance “MILKMAN ZERO: The First Delivery”

    07/12/2025 Duração: 21min

    I interviewed Matt Romein about MILKMAN ZERO: The First Delivery on Monday, November 17, 2025 at IDFA DocLab in Amsterdam, Netherlands. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1686: 15 Years of Hand-Written Letters about the Internet in “Life Needs Internet 2010–2025” Installation

    07/12/2025 Duração: 50min

    I interviewed Jeroen van Loon about Life Needs Internet 2010–2025 on Wednesday, November 19, 2025 at IDFA DocLab in Amsterdam, Netherlands. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1685: Immersive Liner Notes of Hip-Hop Album “AÜTO/MÖTOR” Uses three.js & HTML 1.0 Aesthetics

    07/12/2025 Duração: 54min

    I interviewed Albert Johnson about A Ü T O / M Ö T O R on Sunday, November 16, 2025 at IDFA DocLab in Amsterdam, Netherlands. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1684: Playable Essay “individualism in the dead-internet age” Recaps Enshittification Against Indie Devs

    07/12/2025 Duração: 53min

    I interviewed Nathalie Lawhead about individualism in the dead-internet age: an anti-big tech asset flip shovelware r̶a̶n̶t̶ manifesto on Monday, November 17, 2025 at IDFA DocLab in Amsterdam, Netherlands. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1683: “Feedback VR: An Antifuturist Musical” Wins Immersive Non-Fiction Award at IDFA DocLab 2025

    07/12/2025 Duração: 58min

    I interviewed Claudix Vanesix, Cocompi & Aaron Medina about Feedback VR, un musical antifuturista on Sunday, November 16, 2025 at IDFA DocLab in Amsterdam, Netherlands. Here are the 26 episodes and more than 24 hours of coverage from my IDFA DocLab 2025 coverage: #1682: Preview of IDFA DocLab's Selection of "Perception Art" & Immersive Stories #1683: "Feedback VR Antifuturist Musical" Wins Immersive Non-Fiction Award at IDFA DocLab 2025 #1684: Playable Essay “individualism in the dead-internet age” Recaps Enshittification Against Indie Devs #1685: Immersive Liner Notes of Hip-Hop Album "AÜTO/MÖTOR" Uses three.js & HTML 1.0 Aesthetics #1686: 15 Years of Hand-Written Letters about the Internet in "Life Needs Internet 2010–2025" Installation #1687: Text-Based Adventure Theatrical Performance "MILKMAN ZERO: The First Delivery" #1688: Hacking Gamer Hardware and Stereotypes in "Gamer Keyboard Wall Piece #2" #1689: Making Post-Human Babies in "IVF-X" to Catalyze Philosophical Reflections

  • #1682: Preview of IDFA DocLab’s 2025 Selection of “Perception Art” & Immersive Stories

    13/11/2025 Duração: 01h26min

    IDFA DocLab is the immersive selection of non-fiction digital and immersive stories that is a part of the International Documentary Film Festival Amsterdam (IDFA), and they're having their 19th selection this year. DocLab founder Caspar Sonnen has been doing an amazing job of tracking the frontiers of new forms of digital, interactive, and immersive storytelling since 2007, and he joined me along with his co-curator Nina van Doren to talk about the ten pieces within the DocLab Competition for Immersive Non-Fiction as well as the nine pieces within the DocLab Competition for Digital Storytelling as well as portions of their DocLab Spotlight as well as the DocLab at the Planetarium: Down to Earth program, DocLab Playroom prototype sessions as well as the DocLab R&D Summit. In trying to describe the types of immersive art and storytelling works that DocLab curates, then they have started to use the term "Perception Art" in order to describe the types of pieces and work that they're featuring. This year's them

  • #1681: VRChat Worldbuilder DrMorro on His Epic & Dreamlike Masterpieces

    09/11/2025 Duração: 01h09min

    The VRChat worlds by DrMorro are truly incredible. They're vast landscapes made of surreal mash-ups of various architecture styles and symbols that feels like you're walking through a waking dream. His Organism Trilogy (Organism, Epilogue 1, and Epilogue 2) is a true masterpiece of VR worldbuilding. And his latest Ritual is one of the biggest and most impressive single worlds on VRChat that feels walking through a fever dream, and probably the closest thing to Meow Wolf's style of immersive art. And his Raindance Immersive award-winning Olympia was his truly first vast world, and they've been getting bigger and bigger and more impressive ever since. He's got a keen ear for sound design and a sound track that will help set the eerie mood of his sometimes unsettling and liminal worlds. In short, the experience of spending 4-5 hours going through one of DrMorro's worlds is a completely unique and singular experience, as he's in a class of his own when it comes to VRChat world building. https://www.youtube.co

  • #1680: Charlie Melcher’s “The Future of Storytelling” Book Surveys Over 50 Living Stories

    05/11/2025 Duração: 01h17min

    Charles Melcher's new book "The Future of Storytelling: How Immersive Experiences Are Transforming Our World" was released on November 4, 2025, and I had a chance to take an early look and interview Melcher. The book is broken up into six main chapters where Melcher argues that the future of storytelling is agentic, immersive, embodied, responsive, social, and transformative. Melcher covers over fifty different "living stories" across different genres including virtual reality stories, location-based entertainment, immersive stories, immersive theatre, immersive art, experiential brand activations, and interactive experiences. He told me that he's had a chance to experience around 80 to 85% of the experiences that he features in his book, which most of them are site-specific and many times time-limited, immersive exhibitions that are not always easy to get into. He's been traveling to different locations around the world with his Future of Storytelling Explorer's Club to see many of these experiences, as

  • #1679: The Matrix at Cosm Expands Film Beyond the Frame with Cinematic Shared Reality

    05/11/2025 Duração: 31min

    The Matrix at Cosm in LA opened on June 6th, 2025, which leverages Cosm's 87-foot, 12K+ LED immersive dome to show this classic film within a 16x9 frame while the additional space beyond the frame was filled with over 50 different scenes thereby expanding the worldbuilding beyond the frame. I finally had a chance to see it last month, and was really impressed with how much this additional space was able to increase the level of immersion, to amplify key emotional beats within the film, and create some truly awe-inspiring moments. I had a chance to speak with Alexis Scalice, Cosm’s vice president of business development and entertainment, about Cosm's collaboration with Little Cinema, MakeMake, and Warner Brothers to launch their inaugural "Cinematic Shared Reality" immersive experience. The Matrix has a few more weeks of screenings before their second film Willy Wonka and the Chocolate Factory (1971) opens on November 21, 2025. You can also hear more context from in Noah Nelson's No Proscencium podca

  • #1678: Wevr on VR LBE as a “New Cinema,” a 10-Year Retrospective

    05/11/2025 Duração: 52min

    I had a chance to catch up with Wevr's CEO and co-founder Neville Spiteri, which has been making location-based VR experiences for the last decade in what he calls a "New Cinema." See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1677: Snap’s AR Developer Relations Plan for 2026 Specs Consumer Launch with Joe Darko

    26/10/2025 Duração: 47min

    I did an interview with Joe Darko, Global Head of Developer Relations at Snap, at Snap's Developer Conference of Lensfest. See more context in the rough transcript below. You can also check out all 11 episodes in this Snap Lensfest series here: #1667: Kickoff of Snap Lensfest 2025 Coverage & SnapOS 2.0 Announcements #1668: Snap Co-Founders Community Q&A about Specs 2026 Launch Plan #1669: Snap's Resh Sidhu on the Future of AR Commerce & Developer-Centered Innovation #1670: Snapchat's Embodied Gaming Innovations with AR Developer Relations Head #1671: Reflecting on Snap's AR Platform & Developer Tools Past and Future with Terek Judi #1672: Niantic Spatial's Project Jade Demo Shows Latest Location-Aware, AI Tour Guide Innovations #1673: Snap Lensfest Announcement Reflections from AR Gaming Studio DB Creations #1674: 3rd Place Spectacles Lensathon Team: Fireside Tales Collaborative Storytelling with GenAI #1675: 2nd Place Spectacles Lensathon Team: CartDB Barcode-Scanning Nutrition

  • #1676: 1st Place Spectacles Lensathon Team: Decisionator Object-Detection, AI Decision-Maker

    26/10/2025 Duração: 32min

    At Snap's Developer Conference of Lensfest, I did an interview with 1st place team in the Snap Spectacles Lensathon named Decisionator including Candice Branchereau, Marcin Polakowski, Volodymyr Kurbatov, and Inna Horobchuk. I also summarize the other 10 Spectacles Lensathon projects after serving as a preliminary judge for the competition. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1675: 2nd Place Spectacles Lensathon Team: CartDB Barcode-Scanning Nutrition App

    26/10/2025 Duração: 42min

    At Snap's Developer Conference of Lensfest, I did an interview with 2nd place team in the Snap Spectacles Lensathon named CartdB including Guillaume Dagens, Nigel Hartman, and Uttam Grandhi (the other team member Nicholas Ross had some prior commitments). See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1674: 3rd Place Spectacles Lensathon Team: Fireside Tales Collaborative Storytelling with GenAI

    26/10/2025 Duração: 30min

    At Snap's Developer Conference of Lensfest, I did an interview with 3rd place team in the Snap Spectacles Lensathon named Fireside Tales including Stijn Spanhove, Pavlo Tkachenko, and Yegor Ryabtsov. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1673: Snap Lensfest Announcement Reflections from AR Gaming Studio DB Creations

    26/10/2025 Duração: 26min

    I did an interview with DB Creations co-founders Dustin Kochensparger and Blake Gross at Snap's Developer Conference of Lensfest. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1672: Niantic Spatial’s Project Jade Demo Shows Latest Location-Aware, AI Tour Guide Innovations

    26/10/2025 Duração: 30min

    I did an interview with Alicia Berry, Executive Producer at Niantic Spatial, and Asim Ahmed, Head of Product Marketing at Niantic Spatial, at Snap's Developer Conference of Lensfest about their latest Project Jade Spectacles demo. See more context in the rough transcript below. https://twitter.com/tweetsfromasim/status/1981830288771887606 This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1671: Reflecting on Snap’s AR Platform & Developer Tools Past and Future with Terek Judi

    26/10/2025 Duração: 41min

    At Snap's Developer Conference of Lensfest, I did an interview with Terek Judi who is working on Spectacles Product at Snap focusing on SnapOS, Platform, and Developer Tools. See more context in the rough transcript below, and if you'd like to check out the two interviews with Matt Hargett that I reference in the intro, then be sure to check out epsiode #1311 and episode #1660. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1670: Snapchat’s Embodied Gaming Innovations with AR Developer Relations Head

    26/10/2025 Duração: 24min

    I did an interview with Raag Harshavat, AR Developer Relations at Snapchat, at Snap's Developer Conference of Lensfest. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

  • #1669: Snap’s Resh Sidhu on the Future of AR Commerce & Developer-Centered Innovation

    26/10/2025 Duração: 32min

    I did an interview with Resh Sidhu, Senior Director of Innovation of Specs and Developer Marketing at Snap, at Snap's Developer Conference of Lensfest. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

página 2 de 10