Informações:
Sinopse
Lostcast is a weekly podcast about making better video games with small teams.
Episódios
-
Lostcast 170: Oh, Baby!
19/04/2016 Duração: 01h09minToday we discuss reducing the cost of content, and bringing the most value to players.
-
Lostcast 169: Mattacast
12/04/2016 Duração: 01h13minClash Royale, Jim Sterling, clones, polish, mattalogies (Matt analogies), tangents, live demos, and wow a whole lot of chatter!
-
Lostcast 168: Loudcast
05/04/2016 Duração: 01h14minA Wizard's Lizard: Soul Thief just launched on Steam Early Access! ... let's talk about something else ...
-
Lostcast 167: Pre-release Geoffers
29/03/2016 Duração: 01h02minLet's agonize over naming, take your temperature before launch, discuss roguelikes and YouTubers.
-
Lostcast 166: Sprite Artless
22/03/2016 Duração: 01h10minSprite atlases, HTML5 performance, art styles, and general game devishness.
-
Lostcast 165: The Ides of Restitution
15/03/2016 Duração: 01h04minAdvanced physics terms! Dumb GDC stories! And more.
-
Lostcast 164: Soul Thitch
08/03/2016 Duração: 01h00sWe talk about getting Soul Thief to that elusive finish line!
-
Lostcast 163: Triagecast
01/03/2016 Duração: 01h06minWe triage the Soul Thief tasks that came up this week, including Courtyard design, soul powers, and more.
-
Lostcast 162: Rain Thief
23/02/2016 Duração: 01h01minLet's discuss AWL2: Soul Thief, HTML5 rain cycles, wind effects, and other fun stuff.
-
Lostcast 161: Spousecast
16/02/2016 Duração: 01h18minThe LDG spouses join us for a special Valentine's Day episode.
-
Lostcast 160: Dueling Tooling
09/02/2016 Duração: 01h02minWhich of our tools have withstood the test of time?
-
Lostcast 159: Communication Break Down
02/02/2016 Duração: 01h59sHow does a small indie team communicate? What's our schedule like? HOW DO??
-
Lostcast 158: Ticket to Die
26/01/2016 Duração: 01h08minBoard game design discussion, and playing games to learn from them such as Nuclear Throne and Darkest Dungeon.
-
Lostcast 157: Learncast
19/01/2016 Duração: 01h19sMacro/meta game design, progression, Zelda, learning, HTML5 licensing, prototyping ... phew! Lotsa great game dev topics.
-
Lostcast 156: Jackhammer Weeding
12/01/2016 Duração: 01h10minThe first episode named by Geoff (mostly)! We talk about design problems, how to solve them, and the soft-lanch of our new Lostcast Patreon.
-
Lostcast 155: 2015 Retrocast
05/01/2016 Duração: 01h14min2015 retrospective, how THIS year will be different, and prototyping to success.
-
Lostcast 154: Tropescast
29/12/2015 Duração: 59minListener questions, AWL2, alpha videos, art improvement, Jamuary, and other fun stuff. Happy New Year!
-
Lostcast 153: Knockback Attack
22/12/2015 Duração: 01h03minAWL1 is on a massive sale, we've got t-shirts now, and knockback is cool let's discuss! Also general Christmas cheer or whatever.
-
Lostcast 152: LDG Catchup 2
15/12/2015 Duração: 56minIndie Cup, live demos, feedback, PlayFab, and general game development goodness.
-
Lostcast 151: Bosscast
01/12/2015 Duração: 01h06minBoss design, ES6, electron, Game Dev Daily, and a LIVE AWL2 demo next week.